#ifndef GRAPHICSUTILITIES_H
#define GRAPHICSUTILITIES_H

#include <QPoint>
#include "geometryutilities.h"
#include "streetmap.h"

namespace GraphicsUtilities
{
  //lowest value is bottom layer (currently map)
  enum Layers
  {
     LAYER_MAP,
     LAYER_ROAD,
     LAYER_INTERSECTION,
     LAYER_LANELINE,
     LAYER_VEHICLE,
     LAYER_VECTORS
  };
}

#endif
